TIN ROBOT GAMES

Tanks, but no thanks!

Quick to learn and start playing, Tanks, but no thanks! is great for all ages. Whether you are a fan of tank battles, or just love out-strategizing your opponent, Tanks, but no thanks! brings you hours of fun. All you need is the right strategy and a little bit of luck! What is your approach? Do you go aggressive and Rambo yourself into enemy territory? Watch out! Another opponent may take out your bases while you are away. Think you don’t have a chance with only 1 tank remaining? If you’re cunning and have luck on your side, you may out-wit your opponent! When a player EITHER loses all of their tanks or all of their bases, they are IMMEDIATELY out of the game. The last tank battalion remaining, wins the game! However, there are early victory missions that are dealt out to each player at the beginning of the game. Be cautious, that random move may not be so random! Each turn you must choose if you will re-position your tanks or fire at an enemy. Moving tanks or firing at enemies utilize dice. Where you move, how you shoot or which action to take involves the right strategy for success. In addition to an early victory mission, each player is dealt a 1-time use bonus power card. Every power is different and can be the deciding factor if played at the right time. —description from the designer

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LanguageEN
Players2–4
Playing time30–40 min
Age8+
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About this game

Quick to learn and start playing, Tanks, but no thanks! is great for all ages. Whether you are a fan of tank battles, or just love out-strategizing your opponent, Tanks, but no thanks! brings you hours of fun. All you need is the right strategy and a little bit of luck! What is your approach? Do you go aggressive and Rambo yourself into enemy territory? Watch out! Another opponent may take out your bases while you are away. Think you don’t have a chance with only 1 tank remaining? If you’re cunning and have luck on your side, you may out-wit your opponent! When a player EITHER loses all of their tanks or all of their bases, they are IMMEDIATELY out of the game. The last tank battalion remaining, wins the game! However, there are early victory missions that are dealt out to each player at the beginning of the game. Be cautious, that random move may not be so random! Each turn you must choose if you will re-position your tanks or fire at an enemy. Moving tanks or firing at enemies utilize dice. Where you move, how you shoot or which action to take involves the right strategy for success. In addition to an early victory mission, each player is dealt a 1-time use bonus power card. Every power is different and can be the deciding factor if played at the right time. —description from the designer

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Game details

Language
EN
Publisher
TIN ROBOT GAMES
Designer
James Staley
Players
2–4
Playing time
30–40 min
Age
8+
Year
2018